pvp is broken + divine is still useless

Discussion in 'Archived Suggestions' started by MrNoob21, May 17, 2019.

  1. MrNoob21

    MrNoob21 Well-Known Member
    Spruce Terminator+ Sahara V+ Emperor

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    So after reboot me and my gang went to defend cosmo and the enemys went in sets so me in my trashy level 25 gkit set that before reboot would tank max weapons got 4 hit by slvp with his maxed axe so i thought that was abit weird but after some more testing you take ALOT more damage and divine still needs a buff it's so useless and complete waste of nrg
     
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  2. ZachosGaming

    ZachosGaming Well-Known Member
    Spruce Terminator Ash Sahara V+ Imperial

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    I concur its broken you take so much more dmg than before the reboot
     
  3. Hot_Cheese_2020

    Hot_Cheese_2020 Active Member
    Sentry Sahara V+

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    Yeh
     
  4. __Chrono

    __Chrono Active Member
    Vulcan+ Emperor+

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    I forget exactly who it was, I believe slayer, but it has been confirmed that bugs with damage events on proc were causing divine to do heavily nerfed damage and that when they fixed the issue divine would do far more than it does now.
     
  5. NativeSunYT

    NativeSunYT Well-Known Member
    Vulcan Emperor+ Overlord

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    I do agree that the divine needs to be a little bit buffed and maybe a cooldown added so the initial proc does more damage?
     
  6. Ackley

    Ackley Well-Known Member
    Sentry Supreme Magma

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    Divine 1 is useless because it’s divine 1.

    Divine 3/4 does mass with the right enchants ut can probable 4 tap someone in decent gkit
     
  7. Fearzu

    Fearzu Active Member
    Elder Sahara V Ash Emperor Divergent

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    The damage is different after that reboot we can all agree on that and fight me nooby
     
  8. Fearzu

    Fearzu Active Member
    Elder Sahara V Ash Emperor Divergent

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    Forgot to add this but even with this buffed damage its still almost impossible to kill someone when they have trinkets