Greetings Prisoners! A long-awaited feature and an old beloved feature are coming to the server this week! Here's what you have to look forward to in this weeks update: Lootbox: Raygun Satchel Enchants Bug and QOL Fixes 35% Off Sale Lootbox: Raygun The Raygun Lootbox comes packing heat to defend against those pesky alien invaders! The # of items you will receive from the list of "Random Loot" is displayed in (X items) next to the category, where X=the number of rolls you will get from that loot table! (Every roll is unique, so you can receive multiple of the same item!) The list of "Jackpot Loot" is also included into the Random loot section and just indicates what the very rare items to get in the Lootbox are! As a bonus, you will *always* receive all items listed under the "Bonus Loot" section whenever you open a Lootbox. Lootboxes are available on the Store and limited to 3 unlocks, per IGN, per week, this is across the whole network! Satchel Enchants A long-awaited suggestion to the server is coming this week, Satchel Enchants! Satchel enchants will be available the same way pickaxe orbs currently are; by acquiring enchantment orbs and applying them using the Cosmic Wormhole. The only difference with Satchels is that you will not be able to add custom enchants to them until the satchel reaches level 50 or above. Here are the first enchants being introduced to Satchels: Auto Sell Rarity: Uncommon Max Level: 3 Chance to Auto Sell ores that would be deposited into your satchel Energy Mirror Rarity: Ultimate Max Level: 6 Chance to gain energy on your satchel while mining. Double Drop Rarity: Legendary Max Level: 5 Chance to receive double ores in your satchel Snatch Rarity: Godly Max Level: 3 Chance to gain ores on your satchel from the players mining around you! (This does not actually steal the other players ores just gives you ores as well!) *Note: This enchant can only be applied with an orb (Godly Enchant Orbs) and does not appear naturally from the Cosmic Wormhole. Bug and QOL Fixes An issue where players had incorrect mines unlocked reflective of their mining level has been fixed There is now a /option to toggle Critical Mining! When Crit mining is toggled off you will be able to see the old information in that area showing you how many ores you are gaining per mine! There is no longer a fee for extracting energy from satchels An issue causing Divine Lightning to not cause the correct amount of damage has been fixed (Players should now notice that Divine Lightning lives up to the name of being an Energy Enchant!) In celebration of Lootbox: Raygun we are throwing a 35% Off Sale on the Server Store all weekend long!