As I have now played since map 1, I have seen the cell change as it happened. Personally, I don't mind the fact that the cells themselves changed from the way they were, but I do think they were better before. I liked the fact that you couldn't just live in the smallest cells on the server all season, as they were too small for that. Also, I liked the way the guards guarded the entire cell and that you had to make sets for the guards not just enchant them. I think this added a different dynamic to the game and usually left people mining in the mines or meteorites as they couldn't just sit in a T5 and mine all season. As I am aware, we will most likely not be getting old cells back without a legacy planet but I think some things need to be changed. For example, these "Qcy unraidable defenses" need to be changed. It has almost single handedly ruined raiding as you can no longer raid the majority of cells that have some value in them. I think that these cell defenses should be removed, because to be fair they are too overpowered. I know most people won't agree as they like the fact no one can touch their gens, but as a person who likes raiding it's very annoying to run down the hall and be like "oh we can't raid that one, its another Qcy cell defense." I think that people should not be allowed to build the defenses, or guards should be changed to have to always be able to leave the cell and not be surrounded entirely by blocks.